Erick A. Wujcikwas an American designer of both pen-and-paper and computer role-playing games, and co-founder of Palladium Books... (wikipedia)
Typically, a good A-level game is going to cost $2 million to $10 million, $25 million if it's a massive multiplayer game,
In Hollywood there's an understanding that the women's market is a huge piece of the market and you have to appeal to that huge piece of the market,
In the game field, we haven't really seen that happen.
Can they afford to spend that kind of money on an experiment on a market that hasn't proved itself? Well, no, I don't think they're going to do that.