Dad loved computer games, and I would sit beside him for hours with graph paper, drawing out plans to try and forecast the moves he should make while he worked the computer controller.
I think 'Overlord' has definitely benefited because I work with every single level designer, and working where we have space to tell the story. That's what it's all about - getting writers and storytellers involved in the team and being a back and forth process.
I studied journalism at university, and I started a little bit of work on a woman's magazine called Minx that was aimed at 18- to 24-year-olds.
I am terribly British. Especially in the eyes of Americans. I drink several gallons of tea a day, I'm often excessively polite and it's only through many years of expensive and painful dental work that I don't have bad teeth.